Polar Coordinate Shader NodeGroups with Examples
$2
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usd
Fletcher Graham
Convert from Cartesian (default) to a polar coordinate system with custom shader nodegroups for Blender 4.0, opening possibilities for all kinds of radial effects!
6 example effects included:
- Clock with animated hour, min, sec hands that move realistically
- RGB color wheel
- 3 different loading animations
- Animated Radar ping effect
4 Custom nodegroups included
- Cartesian to Polar
- Partitioner
- Line Segment
- In Range
You'll get one blend file with 6 shader examples and 4 custom nodegroups
Size
1.32 MB
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